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Bootanimation

2410 Views 14 Replies 8 Participants Last post by  Shelby04861
Any clue as to how we can change bootanimation on new gingerbread TW rom (mesmerize)? I have attempted removing the .zip in /system/media and replacing with the new animation. But after I do so, the new file reverts back to the original bootanimation.zip
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Same outcome... Did realize that removing the bootsamsung.qmg removes the original amimation.

Any idea if a .qmg could be written from the .zip?
"takers_ats said:
Any clue as to how we can change bootanimation on new gingerbread TW rom (mesmerize)? I have attempted removing the .zip in /system/media and replacing with the new animation. But after I do so, the new file reverts back to the original bootanimation.zip
A custom kernel is required to enable custom boot animations.
dsk04 said:
This isn't even for our phone. I would not suggest messing with this.
This semi worked. was able to get the steel android text (provided in the thread) but no other bootanimation worked
takers_ats said:
This semi worked. was able to get the steel android text (provided in the thread) but no other bootanimation worked
i got it just use the samsungani from that post, keeping your bootanimation and put the file in "/system/media/" as "sanim.zip", also open "samsungani" and change the sleep to 10
has anyone else tested this? If so we can hopefully see some custom boot anims before we get a working kernel. Please let the folks in teamheinz know!
jpaulwaite said:
has anyone else tested this? If so we can hopefully see some custom boot anims before we get a working kernel. Please let the folks in teamheinz know!
no survivors i tested a few bootanimation.zip's out, and they all worked
i have been trying this out on my mesmerize and am getting frustrated. Can you lay out the steps and files you used/renamed so I can finally get this. It is driving me nuts. thanks

edit, got something to work so far. I did not have things set to executable as described. Gott play with it a little more
With the new voodoo kernel we should be able to use bootanimation.zips within /system/media like we did with 2.2 roms, I will investigate in the morning :)
heres a zip that will help you, put the files in the corresponding directory's, make sure you have the stock "bootanimation" from your phone in "/system/bin" yet. just rename any "bootanimation.zip" to "sanim.zip"
"bdemartino said:
With the new voodoo kernel we should be able to use bootanimation.zips within /system/media like we did with 2.2 roms, I will investigate in the morning :)
'tis true my friend! Just confirmed it!

Edit: sorry, this did not work. I didn't properly remove the samsungani file.
how do you do it that way. I remember reading about it and I though it was easier. something about chainging files from qmg to back or something
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